Base agent parts
On Built on this, a part is fixed when its switch is off (Can't change), or open as Can add to or Can change.
Open the base agent, then Built on this. The page is titled Built on this. It says Decide what agents built on that agent may change. Anything they can't change is hidden from their authors and always comes from here. A part left off is fixed. The page does not show a control named Fixed. Each switch is named for the open choice, and it saves at once. The page says Saved.
Instructions
The section is Instructions. The note says Builders never see these; they write only their own words in the sections you open to them. Each section is a switch named Can add to. Off means Can't change: builders never see that wording. On means they may add their own words in that section. Instructions do not offer Can change.
Open What a new base starts with. It says A new base lets instruction sections change, lets each of its skills be added to, and locks everything else. Turn a skill's Can add to off to keep it invisible.
Skills
- The section is Skills. The note says Each can be added to. A skill they can't change is invisible to them.
- Each skill is a switch named Can add to. Off shows Can't change: agents built on that agent never see it exists.
- They can add skills of their own lets a built agent pick skills the base does not have.
Tools, memory and settings
The section is Tools, memory and settings. The base agent's own tools are always included. They can add more of the company's tools is a switch. Its note says Company members only; community authors never add tools.
Each setting below is a switch named Can change. Off is Can't change (fixed). On lets the built agent change that setting.
| Setting | Switch |
|---|---|
| Memory types and retention | Can change |
| Model | Can change |
| Usage limit | Can change |
| Voice on or off | Can change |
| Feminine and masculine voices | Can change |
| Voice used until someone chooses | Can change |
| Voice model, image, where it runs, policy | Can change |
What the built agent sees
- On the built agent's Instructions, a locked part is one line. It does not show the base's words.
- A part they may add to says You can add to this.
- The note says You can't see or change these. They are always part of the agent and count towards its length.
- A skill that comes from the base says Comes from that base, so it can't change here.
If a save does not go through, the page says That could not be saved. Read the page again and try once more. If the page cannot be read, it says This page could not be read.